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Showing posts from June, 2020

"All you do is kill stuff". An observation regarding difficulty in games.

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Lately my girlfriend and I have started a bit of a cultural exchange regarding the games we love. Naturally this meant I would show her Dark souls, one of my absolute favorite games. Ash Lake still sends shivers down my spine She, just like many other people in the gaming world, was slightly curious about this game that every nerd in existence has been raving about for the last decade but she also knew that she probably wouldn’t have the patience to beat it. A fair assessment considering her dislike of repetition in games. No worries, I thought. If she watches me play while I comment on every detail of the game then surely she’ll recognize the greatness Dark Souls has to offer. However, a few hours into the playthrough she said: “You know, I can tell this game is really well made and all, but all you seem to be doing is going around killing stuff”.  Like a pretentious turtleneck wearing hipster my initial reaction in my head was: “Just going around killing stuff? Can’t you see that thi

Sekiro review. Also first post I guess

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Sekiro: Shadows Die Twice, developed by my favorite studio From Software, has been out for over a year at the time of writing this review yet I did not complete it until very recently, despite the fact that I got it on the day of release. While I could tell straight away that this was a quality title with excellent attention to detail I actually gave up on the game several times, believing this wasn’t a game for me (or even worse, that I had lost my passion for gaming completely). However passive exposure to the game over the months made me eager to play again. This is very similar to the experience I had playing Dark Souls for the first time (the first From Software game I ever played). For any souls fans out there, you know what I’m talking about. Once I finally beat the game the feeling of euphoria rushed through my veins which motivated me to write this review, the first review I’ve ever written. I could gush on forever regarding every little detail of this game but in order for th